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package Ships;

import Engine.Engine;

/**
 *
 * @author Gustavo Buzogany Eboli
 */
public class Battleship extends Ship {



    public Battleship(int id, Engine engine) {
        super(id, engine, 0);

        power = 10000;
        maxPower = 10000;
        name = "Battleship";
        modelID = 4;
        maxPods = 12;
        podCount = 12;
        maxMissile = 50;
        missileCount = 50;
    }
}
